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EU4 Origins

EU4 Origins has been released today and I’m happy to announce same day support in Rakaly. Thankfully the expansion is a flavor pack so there weren’t any major changes necessary for Rakaly other than tweaks and adding achievements. But I still put together some of my musings so the blog would have an update as it’s been a couple months since the last one! Also big things are in store for Rakaly in the near future so stay tuned.

Rakaly Status Report #12: next level compression

Optimizations found in how saves are uploaded, downloaded, and stored at rest resulted in a 2-3x reduction in bandwidth and up to a 2x reduction in time to parse shared saves. This benefits all Rakaly users as this made it easy to increase the save limit from 10 to 100. For those interested in the technical details: keep reading.

Rakaly Status Report #11: Map v2

Sorry for the radio silence for the past 3 months — we’ve been busy. A lot of effort went into this and I wanted to make sure this would pan out before breaking the news:

We have a new map 🎉!

The new map is a large departure from the original map. Essentially we had to start from scratch. If interested, I wrote up some technical documentation about how we accomplished this and how it compares to other methods to simulate EU4’s map. In short, I find map v2 to be the best in terms of realism, accuracy, performance, controls, and flexibility.